﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Framework.Manager;
using Framework.UI;

namespace Game.UI
{
    public class MainPanel : PanelBase<MainPanelController, MainPanelView>
    {
        protected override void OnInit()
        {
            Debug.LogError("MainPanel OnInit");

            ManagerCollection.AudioManager.PlayBgm("BGM_Main");
        }
    }
}